Update 1.1.1: Disabling the Gamepad
[Speer] » Devlog
Just a small patch: I've added an option to the Controller menu that allows you to disable the use of a gamepad.
A player had the issue that the mappings for their gamepad were completely messed up for some reason, to the point were some buttons flat-out wouldn't work while others got confused for D-Pad input. Using a gamepad-to-key remap tool would have helped... if [Speer] wasn't still receiving its own (severely mis-mapped) input :P So as a workaround I've added the ability to force-disable the gamepad.
Of course I'll look into fixing the issue long-term, but that could take a while, so hopefully this will help those stuck with similar issues for now!
Files
Full Game (Windows) 9.8 MB
Version 1.1.1 Jan 19, 2018
Full Game (Mac) 10 MB
Version 1.1.1 Jan 19, 2018
Full Game (Linux 32bit) 12 MB
Version 1.1.1 Jan 19, 2018
Full Game (Linux 64bit) 12 MB
Version 1.1.1 Jan 19, 2018
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[Speer]
Use your Speer as a platform!
Status | Released |
Author | and0 |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Difficult, Minimalist, one-hit-kill, portal, Puzzle-Platformer |
More posts
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- Tools (Part 2) - Level CreationDec 09, 2017
- Preview Build Now Available for Linux!Dec 06, 2017
- Preview Build UPDATENov 24, 2017
- Preview Build Released!Nov 21, 2017
- Quantum Collision Issues FollowupNov 10, 2017
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