Update 1.1.1: Disabling the Gamepad
Just a small patch: I've added an option to the Controller menu that allows you to disable the use of a gamepad.
A player had the issue that the mappings for their gamepad were completely messed up for some reason, to the point were some buttons flat-out wouldn't work while others got confused for D-Pad input. Using a gamepad-to-key remap tool would have helped... if [Speer] wasn't still receiving its own (severely mis-mapped) input :P So as a workaround I've added the ability to force-disable the gamepad.
Of course I'll look into fixing the issue long-term, but that could take a while, so hopefully this will help those stuck with similar issues for now!
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