Hey! Do we get a Steam key with the itch purchase? Just curious, I usually like buying on itch but reviewing on Steam whenever possible :)
Go! Go! PogoGirl
A downloadable game for Windows
>>The game is now available on all major consoles!
Jump on your pogo stick and bounce, bounce, bounce!
Go! Go! PogoGirl is a dynamic, cute and wholesome platformer about a girl and her pogo stick. Bounce your way through the world, collect gems and then bounce some more!
- Never stop bouncing - never stop platforming!
- 4 seasons with 5 levels each
- Bouncy boss fights
- Hidden gems, levels, features and cheats
- Yes, I mean push-button cheats like in the old days
Having grown up with 90's platformers like Sonic the Hedgehog, Castle of Illusion, Rocket Knight Adventures and others, it was only natural that I'd create a love-letter to the games that defined my childhood. And that loveletter is Go! Go! PogoGirl!
I've tried to capture what made these games so special, from the colorful graphics, to the fluid gameplay, up to small details like idle animations. I also added a sound test and actual push-button cheats to complete the experience. Now we just need a physical magazine to tell players what they are...
The game was developed solo by me, with Peter "Reflekshun" Mullins providing the amazing soundtrack and Robert Keder whipping up some amazing key artwork. The game was coded in Haxe and is powered by the HaxeFlixel framework. As it is a labor of love done alongside several real life jobs, it took longer to finish than it should have. But now it's done!
The game offers exactly what it promises and nothing more: a colorful, valuable and exciting return to the nineties, with a 2D platformer that unaltered the dynamics of the time, adding that touch of Hoppin' Mad (a C64 classic) that absolutely adds to the experience.
-The Games Machine
This game is not kidding around when it says it is a loveletter to 90's platformers!?! [...] The level design is absolutely top-notch, with a nice mix of both finesse and puzzle solving needed to get through the game...especially if you're gonna go scouring for all of the hidden gems!
|Jan 26, 2022
|2D, bouncing, haxeflixel, pixel, pogo, Retro, sega, wholesome
|About a half-hour
|Keyboard, Xbox controller, Gamepad (any), Playstation controller
In order to download this game you must purchase it at or above the minimum price of $5.99 USD. You will get access to the following files:
- Go! Go! Version 1.0.5Aug 24, 2022
- Go! Go! Version 1.0.4May 12, 2022
- Go! Go! Version 1.0.3Feb 15, 2022
- Go! Go! Version 1.0.2Jan 29, 2022
- Go! Go! Version 1.0.1Jan 27, 2022
- Devlog #30: The Game Is Released!Jan 26, 2022
- Devlog #29: Scrap BrainJan 19, 2022
- Devlog #28: Release Date!Dec 10, 2021
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This looks great. Will there be a Linux build for this game?
Apparently it works well via Wine or Steam Proton, many people are playing it that way. I might make a native Linux build eventually, if there is enough demand and if I have the resources to test it properly!
Thanks for your reply! I hope to be able to buy this soon and will fire it up with wine or Proton. I'm sure there will be Linux users (including myself) who would be more than happy to test a Linux build if it happens :-)
I'd be interested in a native Linux build too.
Congrats on the release!
Is the game able to be purchased here on Itch? I don’t see an option.
That's because the game isn't out yet! I could've sworn it said so somewhere on the page, but apparently I was just imagining things. ¯\_(ツ)_/¯ Anyway, I added a note now!
Once the game releases later this year it'll be available for purchase here and on Steam!
Ohhh ok - thanks for the update! Excited to try it! :-)
That new sprite is very well done, it reminds me a lot of arcades from the 80s 90s like Rainbow Island.
I don’t download this game via itch desktop because the game isn’t marked as a windows game
That was excellent! I got almost all collectibles on all levels (except the shield). The boss kicked my ass a dozen times. Very fun!
My only question is about the stomp mechanic. I could not find a good use for it.
Thank you! The stomp was originally just meant to give you height more quickly than a charged bounce, and it also lets you bounce off enemies really high. I'm already thinking about improving it though, since I agree that there is not much actual use for it!