Devlog
- November 18, 2021 by and0#winter, #season, #gimmicks, #ice, #slidingWow, it's been six months since I've unveiled the fall season for Go! Go! PogoGirl. I've been working on this game for way too long. Anyway, here's winter! As you can see, it's cold and dark, because... Continue reading
- September 20, 2021 by and0#platforms, #rotating platforms, #mathA platformer without platforms isn't really a platformer, as Aristotle once postulated. So, I felt like Go! Go! PogoGirl could use a few more platform types. And what type of platform is cooler, more... Continue reading
- June 14, 2021 by and0#bouncing, #haxeflixel, #pogo, #Retro, #wholesomeA new version of the Go! Go! PogoGirl demo has now been uploaded! I originally didn't intend to update the demo, but I have changed a few major mechanics in the game that made the old version a bit to... Continue reading
- May 28, 2021 by and0#demo, #update, #release, #pogo, #pixel, #2dThe latest Go! Go! PogoGirl demo has arrived! Check it out! Yep, not much more to it than that---the latest demo of Go! Go! PogoGirl is now available for download! It features three stages, a boss and... Continue reading
- May 13, 2021 by and0#bouncing, #haxeflixel, #pogo, #Retro, #wholesome, #demoI've been working hard on Go! Go! PogoGirl , and I think it's time you all get to play it! Well, at least a bit of it. That's why I'm releasing a new demo! This demo will contain three levels across t... Continue reading
- May 01, 2021 by and0#bouncing, #haxeflixel, #pogo, #Retro, #wholesome, #seasonsSeasons change, even in Go! Go! PogoGirl . I've already shown you spring and summer, so let's take a look at fall next! Fall is where things cool down after a hot summer, where the leaves turn that ni... Continue reading